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A Real Layout Manager in AS3 – BaseUI

Sunday, December 27th, 2009

BaseUI is a layout manager in ActionScript 3 allow you to handle assets positioning by using properties on your DisplayObject like top, bottom, width, percentage width, horizontal center and so on, to make them working with the resize event (when the browser is resized by the user). It help you to handle liquid layouts but [...]

A General Purpose AS3 Particle System – Pulse Particle

Sunday, November 15th, 2009

Pulse Particle is a general purpose engine for AS3. It main features like: Configurable rule based particle behavior. Both a full featured object orientated syntax, and a simplified quick object syntax. Flash .mxp extension for easy integration for designers. You can know how it works by the demo which shows a few of the possible [...]

An Open Source Flash AS3 Motion Library For Partigen 2 – Desuade Motion Package (DMP)

Tuesday, October 6th, 2009

The Desuade Motion Package supplies more than an innovative way to create motion. It contains a powerful tweening engine in the core along with standard sequencing and physics. Desuade is revolutionizing the way developers and designers code animations with the industry introduction of MotionControllers&trade. The pragmatic approach to creating complex animations using virtual keyframes most [...]

Flexcover – Code Coverage Tool For Flex/AIR/AS3

Saturday, April 11th, 2009

As the title the Flexcover is a code coverage tool for Flex, AIR and AS3. It provides code coverage instrumentation, data collection and reporting tools for Adobe Flex and AIR applications. It is developed by joseph.berkovitz and you could get more information from following URL on google code:

Servebox Foundry – An Actionscript3 Java Framework Designed For Flex2/3 Applications Development

Monday, March 30th, 2009

Generally to say the ServeBox Foundry ( sbasfoundry ) is an ActionScript 3 Java framework designed for Flex 2 applications development. It based on several design patterns. You could also find more information about the projects and tips, tutorials about Flex and Java on the following URL.

AS3converter – An Ant Task Small Collection Of AS3

Sunday, March 29th, 2009

ASconverter is an Ant task and some scripts to aid porting ActionScript2 projects to ActionScript3. It is very helpful when you need to keep developing the main product in AS2 and want to port it to AS3 at the same time the code fork seems too difficult. Then why not try it now?

eBaylib — Help You Creating Novel & Innovation Applications Leveraging eBay and Flash Player 9

Sunday, January 4th, 2009

As you know the eBay platform provide you thousands of business opportunities. Then how to build a new eBay business or expand your current business will attract you. Now there is a tool may help you. It is eBay ActionScript 3.0 library which supplies you an interface between the eBay XML API and AS 3.0. [...]

Tutorial About Create AS3 MP3 Player By PaperVision 3D and Flash

Tuesday, November 25th, 2008

I think you must have experience the strong 3D function of PaperVision 3D if you have read the article: Turtorial About How to Produce The Globe Guide By Papervision In Flex. Of course not just the globe. By use of the 3D function of PaperVision 3D can create AS3 Mp3 Player based on sound files [...]

AFIO( Advanced Flex I/O ) – Framework Similar To Java I/O But More Easy To Use Written By AS3

Saturday, November 22nd, 2008

AFIO ( Advanced Flex I/O ) – The project name on Google Code is advancedflex. It is an open source frame for Adobe Flex, AIR and Flash developer written by AS3.0 and MXML. It seems the author has changed the project name in the development process. Of course it is just my conjecture. There is [...]

An Excellent PureMVC Tutorial

Thursday, September 25th, 2008

In article Renju Game Builted on PureMVC, we have introduced the excellent frameword: PureMVC. It is not difficult for those developer who have rich development experience of AS3. But to the beginners maybe have some problems. Althout it belongs to lightweight, still has a certain amount of code and the structure is not so simple. [...]

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