For a development language, it is hard to say which is good or not. But still many people interested to discussing this topic. For example it is mentioned in Flex vs. Ajax — both have their pros and cons. The Mr. Lee Brimelow has written the article Six reasons to use ActionScript 3.0 and tried to explain the advantage of the ActionScript. In fact just the first point could be accepted in my view, others I think maybe so difficult. How do you think so?
The Flex4(Gumbo)’s SDK has released for a time. If someone like to reference these JavaDoc style document. I would like to recomment the following website address:
When you encounter issue wit your flex app, one useful tool for troubleshooting is to turn on debug in flex to get some output that will provide some clue of the cause of he problem. Here is how to turn it on from server-side as well as from client-side:
Continue reading “how to turn debug on in Flex from server-side as well as from client-side for troubleshooting”
Google has just released a Flash edition of the Google Maps API. In this tutorial you will how to install the necessary components and build a very basic map. View an Example of this article before you get started. Google has just released a Flash edition of the Google Maps API. In this tutorial you will how to install the necessary components and build a very basic map. This tutorial will be done using Adobe Flex Builder, but you are also able to use the Flex SDK if you prefer. Google has information(http://code.google.com/apis/maps/documentation/flash/index.html) regarding that process on their site. Start off by downloading the Google Maps SDK and applying for a developers API key. Once you have both of these pieces, you can start setting up your work environment. Locate the “sdk.zip” file that you downloaded (normally on your Desktop) and unzip the contents. Inside the “sdk/lib” directory you will find a
map_flex_1_1.swc file. Copy this file to a known location on your computer. Most often your documents directory. This file will be loaded into Flex later on in the process. Now that you have the SWC moved out of the sdk directory, start Flex Builder and create a new project (File > New Flex Project). Continue reading “How to install the necessary components and build a very basic map using google maps in flex”
As you know, all MXML files are converted to ActionScript Classes which are later compiled in SWF file. If you want to view / study these automatically generated classes, you can use Compiler Argument -keep-generated-actionscript in Flex Builder Project.
In Flex Builder navigate to Project > Properties > Flex Compiler > Additional compiler arguments and add following configuration: -keep-generated-actionscript Continue reading “Using Compiler Argument -keep-generated-actionscript in Flex Builder Project to view/study These Automatically Generated Classes”
We have been seeing lot of blog posts that compares Adobe AIR and Silverlight. Maybe someone the same with me not like big developers like them,I can’t accept this comparison.
Microsoft Silverlight is a browser plugin and is sort of similar to Adobe’s Flash Player and Flex Framework taken together.
Adobe AIR is cross platform desktop runtime that allows developers to build desktop applications using web technologies, it has no real equivalent in the Microsoft world.
How to increase the performance of the Flex application using the new Flash Player cache feature available in new Adobe Flash Player. Continue reading “How to increase the performance of the Flex application using the new Flash Player cache feature available in new Adobe Flash Player”
This one is not Flex API and is targeted towards ActionScript. The main features which I have found here is handling Cache, NetConnection Manager, CPU speed estimation .And also it provides a way to override their API.
ActionScript 3 can display a dynamically generated bitmap, in which the RGB values of each pixel are computed by code.It can be help us to render 3D scenes, process video and images, and create other effects.In order to draw a dynamically animated bitmap, it may be necessary to write to every pixel in the BitmapData each frame.We can call setPixel once for every pixel or build an appropriatedly sized ByteArray to do it.But which is the fastest?
Continue reading “The Fastest Way To Draw Pixels In ActionScript 3”