Adobe Flash Builder for Force.com is now available

You can choose to deploy a Flash-based app or Air-based desktop clients with Adobe Flash Builder for Force.com. It is now available. It is fully integrated with Force.com, using the Force.com Flex framework, you can start developing truly game-changing, cloud-based, You don’t need to worry about infrastructure, this is all provided by the Force.com platform. enterprise productivity apps. More details:
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How To Install Adobe Flex Builder Linux(alpha) In Ubuntu

Linux is invincible and incredibly responsive compared to Windows. :)
Linux Flash Developers can simply install Adobe FlexBuilder for Linux(alpha). *Flex Builder 3 for Linux alpha 5 was released on 11/24/2009
Here is details:
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16 Useful AS3 Mathematical Formulas

The mathematical calculation will be used regularly in our Flash/Flex applications, there are many open source libraries we can use, but not all of them are always suitable. For example, if we only want to calculate the distance between two points, import a library will be superfluous. Here is a list of 16 Useful Mathematical Formulas In ActionScript 3:
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An AS3 Library Help Ease Daily Work – Splinklibrary

Splinklibrary is an ActionScript3 Library which will make your daily work easier. The features include: Event distribution, asyncronous infinitely nestable queues, reflection API on top of describetype, logging out to the box with appender for qlog, fire, sos and others. If you are interested, by following URL you can get more detail information and download it directly:

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A Testing Framework For Flex 2/3 – Reflex Unit

Reflex is designed to be a drop-in repolacement for Flax Unit. The features for Reflex Unit include: Simply specify the name of a class containing testable methods and added to the TestSuite automatically. It will only excute one test method at a time and the test methods maybe defined within the classes they are testing. More detail need your try. You can get more information and download it in following URL:

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A 3D Ray Caster Engine for AS3 – Half Baked Ray Caste

Half Baked Ray Caste is a 3D ray caster engine for AS3 uses native MovieClip types for the sprites, rather than chopped up bitmaps. It is written by the free Flex 2 SDK in ActionScript 3, a C preprocessor and make tools. It is very stable since has already been used to ship a real, live Flash game. You can see the demo and download it in following URL:

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