How To Uninstall Flash Player Completely In Windows and Mac

We can’t uninstall the Flash Player by simply clicking on the uninstall button. The standard uninstallation of the Adobe Flash Player is not successful, the reasons can be data corruption, hard drive errors or that somehow Flash files have been deleted manually that throw the uninstallation of course.

If there are 2 versions of the Flash player plugin in your OS(probably one for IE, the other for Firefox, Opera or Google Chrome etc), both need to be uninstalled before Flash has been removed from the system.  Below is a tutorial about how to uninstall Flash Player completely, hope it will be helpful for you. :)

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16 Useful AS3 Mathematical Formulas

The mathematical calculation will be used regularly in our Flash/Flex applications, there are many open source libraries we can use, but not all of them are always suitable. For example, if we only want to calculate the distance between two points, import a library will be superfluous. Here is a list of 16 Useful Mathematical Formulas In ActionScript 3:
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An AS3 Library Help Ease Daily Work – Splinklibrary

Splinklibrary is an ActionScript3 Library which will make your daily work easier. The features include: Event distribution, asyncronous infinitely nestable queues, reflection API on top of describetype, logging out to the box with appender for qlog, fire, sos and others. If you are interested, by following URL you can get more detail information and download it directly:

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Eval For ActionScript 3 – Svetka

As you know, ActionScript 3 doesn’t have eval function. How to solve this problem? The solution is to create objects on-the-fly on the JS-side with stub methods calling corresponding methods on the AS-side. It is what the Svetka done. It uses browser’s Javascript. It is an open source project then you can watch the tutorial video and get more details in following URL:

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Lightweight ActionScript 3 Metadata-driven IoC Application Framework – MIoC

MIoC uses the reflection capabilities of AVM2 & AS to auto-wire class then it can improve the code readability and generally be helpful for the development process. It is a very small maetadata-driven IoC framework for ActionScript 3. Then if you are interested why not have a try? You can download it by following URL:

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A 3D Ray Caster Engine for AS3 – Half Baked Ray Caste

Half Baked Ray Caste is a 3D ray caster engine for AS3 uses native MovieClip types for the sprites, rather than chopped up bitmaps. It is written by the free Flex 2 SDK in ActionScript 3, a C preprocessor and make tools. It is very stable since has already been used to ship a real, live Flash game. You can see the demo and download it in following URL:

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An AS3 PNG Encoder library – AsPngEncoder

AsPngEncoder is an AS3 png encoder library support 32-bit, 24-bit truecolor and 8-bit indexed color encoding. The features include: True color 32 bit with alpha encoder, 24 bit ipaque encoder, two traategies of 8 bit any color number indexed encoder(opaque/alpha). Then whatever you need true color encoding generate large size file or just need a low quality picture in small size, it will be very useful. You can try the demo or download it in following URL:

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An Open Source XML Layout Engine For Flash – XLEFF

XLEFF is an XML layout Engine for Flash. The main function provided by XML layout engine is generating a component-based UI (user interface) by using an XML description written by you. Because of the XML layout engine, actionScript developer does not need to produce any code for generating the UI and can focus on the application logic producing business objects that simply use the UI dynamically created by the engine. You can get more detail information and download it in following URL. By the way XLEFF is an open source project.

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