Archive for November, 2009

An Intuitive & User Friendly 3D Engine in ActionScript 2/3 – Sandy

Monday, November 30th, 2009

3D technology is more and more welcomed by people. It is well used in game, flash development and commercial use like product displaying. Then find a good 3D tool is very important. Sandy is an open source Flash 3D engine can be used in AS2/AS3 and HaXe. The main features like: Viewing volume clipping for [...]

A MX Framework for Flash/Flex & AIR – Razor Component Framework

Saturday, November 21st, 2009

Razor Component Framework is born for Flash, Flex and AIR. It amis to be more easy-to-use, lightweight, and fearture-rich alternative. It comes in ActionScript 2 and 3 flavours while maintaining as consistent an API as possible. It is still a beta copy. What you need pay attention is before using any razor control, you must [...]

A General Purpose AS3 Particle System – Pulse Particle

Sunday, November 15th, 2009

Pulse Particle is a general purpose engine for AS3. It main features like: Configurable rule based particle behavior. Both a full featured object orientated syntax, and a simplified quick object syntax. Flash .mxp extension for easy integration for designers. You can know how it works by the demo which shows a few of the possible [...]

Java-based Spring Framework Written in ActionScript 3 – Spring Actionscript

Sunday, November 1st, 2009

Spring Actionscript is designed for the Flash, Flex and AIR platforms. It consists of an inversion of Control Container, an MVCS framework, extensions for the Cairngorm and PureMVC frameworks and several other utilities. The latest version Spring Actionscript 0.8.1 is released in Sep. 09. If you are interested, you can visit following URL to get [...]

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